Game rules

Opponent’s side

Your side

The starting position: 4 seeds in each of the 12 pits.
  1. Choose a pit in your row that holds seeds.
  2. Pick up all its seeds.
  3. Drop them one by one into the following pits, anticlockwise: to the right along your row, then from right to left on your opponent’s side.
  4. A pit of 12 seeds or more goes all the way round the board: the starting pit is then skipped, and stays empty.

Opponent’s side

Your side

You play the circled pit: its 4 seeds will leave one by one to the right.

Opponent’s side

Your side

You play the circled pit, which holds 3 seeds. Watch the pits opposite where they will land.

Feed your opponent

If their side is empty, you must play a move that gives them seeds. If none of your moves can, the game ends.

Don’t take everything

If a capture would empty your opponent’s side completely, it is cancelled: the move is played, but you capture nothing.

Opponent’s side

Your side

Your opponent has no seeds left: only the marked pit reaches their side. It is the only move allowed.

25 seeds

A player has captured 25 seeds: they have won. At 24 seeds each, it is a draw.

No move left

The player whose turn it is cannot play anything: each player collects the seeds on their side, and the seeds are counted.

The same position

The same position comes back three times without anyone capturing: each player collects the seeds on their side, and the seeds are counted. Not while one side is empty: it must be fed first.

Choose an opponent